The Fluid Light Engine is a development environment for creating animated Generative Arts based on OpenGL.
- voice
- music files
- MIDI
- keyboard
- bio feedback
Based on the Fluid Light Engine new ways of visualization become available to end users. Specifically the integration of MIDI allows to create visual effects based on single notes, chords, and velocities. This permits to go well beyond classical music visualization which is restricted to analyze a given sound stream, where individual inputs cannot be detected.
The Fluid Light Engine runs on the iPad/iPhone/iPad family of devices as well as on Mircrosoft Windows.
All apps presented here are based on the “Fluid Light Engine”.